The team nitro bar is filled by filling up approximately two times the number of players on the team's worth of nitro bar. Note that there is an approximately one second transformation delay, during which you are unable to use the nitro make sure to factor this into your racing, as being "nitro locked" at inopportune times can really hamper your performance if you don't expect it. There is a team nitro bar which, when filled, transforms all standard nitros of the team into blue nitros. Therefore, the winning points combinations are as follows (X denotes any position):Ī team will also win if one of their members gets first place and retires everyone else this gives a SUPER CARRY bonus of 8 points, meaning that even if the opposing team finishes in 2nd through 5th place (23 points), the team with the member in 1st place will have 24 points.Īn additional, but extremely important mechanic in team mode is the inclusion of team nitros these are blue versions of the standard nitro which are slightly faster, and last approximately 1.5x the duration. The total of all points adds up to 39, so essentially whichever team reaches 20 or more points (with one exception) is the winner of that match. This is based on an accumulation of points from each player based on the following mapping: Placement In Team Speed mode, two teams of equal players (up to 4v4) will versus each other, with the winner being determined by whichever team gets the most points. Speed mode is split into two primary categories, Solo and Team. Whoever drifts the most effectively and keeps up the most speed will generally win the race. ![]() In speed mode, the fundamental mechanic for KartRider is the concept of drifting to fill up your nitro gauge (I will use "bar" and "gauge" interchangeably here), which once filled and the drift completed, converts it into a nitro item which provides a momentary boost in speed. (Reddit doesn't have the ability to link to header sections, so this will just serve as a regular table of contents) I've largely written about item mode for two seasons, so why not have a deeper look into speed mode now? I'm only like, 18 months late.įeel free to skip around to parts that may be relevant to you, since I'm going to be covering a lot of basic stuff in the beginning that most players probably know already (plus the post itself is going to be very, VERY long.like seriously I have to split this into three separate posts due to character limitations). This post is continued in Part 2/3 - Pre and Post-L1 and Part 3/3 - Tiers System.
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